申請書想讓 .anime 成為全球動畫圈的網路據點,預期註冊者有動畫工作室、版權方、串流業者、動漫展主辦、畫師、聲優、媒體、零售、教育研究者和粉絲社群,用途涵蓋作品官網、新聞評論、同好網站和周邊商品。
看英文原文
The mission of .ANIME is to create a distinctive digital home for the global anime ecosystem, connecting studios, rights holders, creators, events, businesses, communities, and fans through a namespace that immediately signals its subject. With anime spanning entertainment, art, music, gaming, publishing, merchandise, events, education, and fan culture, .ANIME provides a clear and memorable identity for the people and organizations that create, celebrate, study, and enjoy it.
Intended registrants include animation studios and producers, rights holders and distributors, streaming and media businesses, convention and event organizers, artists and animators, voice actors and other creators, publishers and journalists, retailers, gaming and music projects, localization providers, educators and researchers, fan communities, and individuals with a meaningful connection to anime. Intended users include viewers, fans, creators, industry professionals, students, researchers, collectors, and audiences seeking related entertainment, information, events, merchandise, communities, or experiences.
Natural and legitimate uses include official sites for anime titles, studios, creators, and projects; streaming and media; conventions and events; news and reviews; fan and community sites; art and creative portfolios; gaming and music; merchandise and retail; education and research; cultural resources; personal sites; and other relevant products, services, content, and experiences. From a new series finding its first audience to a classic finding its next generation of fans, .ANIME provides a natural digital identity for a constantly evolving creative culture. Oinkadot intends to support the development of the namespace through broad registrar distribution, appropriate positioning of .ANIME for its intended markets, and ongoing awareness of its diverse entertainment, creative, cultural, educational, community, and commercial uses.
The purpose is sustainable because anime combines an established global audience with a creative ecosystem that continually produces new stories, characters, artists, series, films, games, music, events, and communities. New generations discover anime while established fans continue to revisit and celebrate the works they love. That cycle of creation and rediscovery gives .ANIME relevance to both what comes next and what has already become part of the culture. This enduring combination of creativity, fandom, commerce, and community provides a broad foundation for long-term interest in the .ANIME namespace.